Easy
Design a stack that supports push, pop, top, and retrieving the minimum element in constant time.
Implement the MinStack class:
MinStack() initializes the stack object.void push(int val) pushes the element val onto the stack.void pop() removes the element on the top of the stack.int top() gets the top element of the stack.int getMin() retrieves the minimum element in the stack.Example 1:
Input
["MinStack","push","push","push","getMin","pop","top","getMin"]
[[],[-2],[0],[-3],[],[],[],[]]
Output: [null,null,null,null,-3,null,0,-2]
Explanation:
MinStack minStack = new MinStack();
minStack.push(-2);
minStack.push(0);
minStack.push(-3);
minStack.getMin(); // return -3
minStack.pop();
minStack.top(); // return 0
minStack.getMin(); // return -2 
Constraints:
-231 <= val <= 231 - 1pop, top and getMin operations will always be called on non-empty stacks.3 * 104 calls will be made to push, pop, top, and getMin.// Node class to represent each element in the stack
class Node {
  int min;
  int data;
  Node? previousNode;
  Node? nextNode;
  Node(this.min, this.data, this.previousNode, this.nextNode);
}
class MinStack {
  Node? currentNode;
  // Initialize your data structure here
  MinStack();
  // Push a value onto the stack
  void push(int val) {
    if (currentNode == null) {
      currentNode = Node(val, val, null, null);
    } else {
      currentNode!.nextNode = Node(
        (currentNode!.min < val) ? currentNode!.min : val,
        val,
        currentNode,
        null,
      );
      currentNode = currentNode!.nextNode;
    }
  }
  // Remove the element on top of the stack
  void pop() {
    if (currentNode != null) {
      currentNode = currentNode!.previousNode;
    }
  }
  // Get the top element
  int top() {
    return currentNode!.data;
  }
  // Retrieve the minimum element in the stack
  int getMin() {
    return currentNode!.min;
  }
}
/**
 * Your MinStack object will be instantiated and called as such:
 * MinStack obj = MinStack();
 * obj.push(val);
 * obj.pop();
 * int param3 = obj.top();
 * int param4 = obj.getMin();
 */