Medium
A trie (pronounced as “try”) or prefix tree is a tree data structure used to efficiently store and retrieve keys in a dataset of strings. There are various applications of this data structure, such as autocomplete and spellchecker.
Implement the Trie class:
Trie() Initializes the trie object.void insert(String word) Inserts the string word into the trie.boolean search(String word) Returns true if the string word is in the trie (i.e., was inserted before), and false otherwise.boolean startsWith(String prefix) Returns true if there is a previously inserted string word that has the prefix prefix, and false otherwise.Example 1:
Input [“Trie”, “insert”, “search”, “search”, “startsWith”, “insert”, “search”] [[], [“apple”], [“apple”], [“app”], [“app”], [“app”], [“app”]]
Output: [null, null, true, false, true, null, true]
Explanation:
Trie trie = new Trie();
trie.insert(“apple”);
trie.search(“apple”); // return True
trie.search(“app”); // return False
trie.startsWith(“app”); // return True
trie.insert(“app”);
trie.search(“app”); // return True
Constraints:
1 <= word.length, prefix.length <= 2000word and prefix consist only of lowercase English letters.3 * 104 calls in total will be made to insert, search, and startsWith.#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#include <string.h>
#define ALPHABET_SIZE 26
typedef struct TrieNode {
struct TrieNode* children[ALPHABET_SIZE];
bool isWord;
} TrieNode;
typedef struct Trie {
TrieNode* root;
} Trie;
// Helper function to create a new TrieNode
TrieNode* createTrieNode() {
TrieNode* node = (TrieNode*)malloc(sizeof(TrieNode));
for (int i = 0; i < ALPHABET_SIZE; i++) {
node->children[i] = NULL;
}
node->isWord = false;
return node;
}
// Function to create a new Trie
Trie* trieCreate() {
Trie* trie = (Trie*)malloc(sizeof(Trie));
trie->root = createTrieNode();
return trie;
}
// Function to insert a word into the Trie
void trieInsert(Trie* obj, char* word) {
TrieNode* node = obj->root;
for (int i = 0; i < strlen(word); i++) {
int index = word[i] - 'a';
if (node->children[index] == NULL) {
node->children[index] = createTrieNode();
}
node = node->children[index];
}
node->isWord = true;
}
// Recursive helper function to search for a word or prefix
bool trieSearchHelper(TrieNode* node, char* word, bool checkPrefix) {
for (int i = 0; i < strlen(word); i++) {
int index = word[i] - 'a';
if (node->children[index] == NULL) {
return false;
}
node = node->children[index];
}
return checkPrefix || node->isWord;
}
// Function to search for a complete word in the Trie
bool trieSearch(Trie* obj, char* word) {
return trieSearchHelper(obj->root, word, false);
}
// Function to check if any word in the Trie starts with the given prefix
bool trieStartsWith(Trie* obj, char* prefix) {
return trieSearchHelper(obj->root, prefix, true);
}
// Recursive function to free all TrieNodes
void trieFreeNode(TrieNode* node) {
if (node == NULL) return;
for (int i = 0; i < ALPHABET_SIZE; i++) {
trieFreeNode(node->children[i]);
}
free(node);
}
// Function to free the entire Trie
void trieFree(Trie* obj) {
trieFreeNode(obj->root);
free(obj);
}
/**
* Your Trie struct will be instantiated and called as such:
* Trie* obj = trieCreate();
* trieInsert(obj, word);
* bool param_2 = trieSearch(obj, word);
* bool param_3 = trieStartsWith(obj, prefix);
* trieFree(obj);
*/